Founded in 1998 by Zero Dean, 3D-PRO is an esteemed international invite-only community of 3D, CG, FX, VR, Gaming and other professionals working in related or complementary fields. The primary form of communication between members takes place via an email discussion list.
For over two decades, the 3D-PRO discussion list has proven to be an invaluable resource among a who’s who of companies & individuals all over the world.
3D-PRO is a Who’s Who of people working in 3D, CG, FX, VR, Gaming and more.
Imagine a community of people who are not just knowledgeable about a particular subject, but who may have actually had a hand in steering its direction. Imagine asking a question about a format or a piece of software and getting an answer from the person who helped create it.
3D/CG/FX & Animation studios
Academy Award winners
CG related authors
Artists & Programmers
Directors & filmmakers
Educators & academics
Computer gaming companies
Employees from dozens of organizations around the world
Important Looking Pirates
Jim Henson’s Creature Shop
Rhythm & Hues Studios
Rising Sun Pictures
Side Effects Software
Walt Disney Animation
Wild Brain Studios
*Inclusion in this list does not in any way represent endorsement by any of the companies mentioned or any of their employees. All member’s opinions are their own and not the views of their employer.
You won't find another community or resource like 3D-PRO.
For 21 years, 3D-PRO was only accessible via an invitation & endorsement from an existing member, but this process was relaxed in 2019 to allow for special requests via LinkedIn.
This restricted membership mechanism has allowed 3D-PRO to slowly, but steadily grow for over twenty years without sacrificing the quality and close-knit community feel of 3D-PRO membership.
This is the internet like it used to be — friendly and helpful with a real sense of community.
Haven't heard of 3D-PRO?
Due to the private nature of our community and the caliber of many members, 3D-PRO was intentionally kept low-profile for nearly 20 years. Members were discouraged from talking about it with others (except to invite them). While we are still a private community — and access is limited — we are actively seeking to diversify our membership by attracting a new generation of talented and knowledgeable people working in CG and related fields. Which is why we’re not quite as low-profile as we used to be.